Core Tool · Client-side · Shareable
Echoes of Aincrad Build Planner
Pick a weapon, distribute your Growth Points across five attributes, and pair the AI partner that best covers your weaknesses. Your build saves automatically and turns into a shareable link.
Points come from one shared pool. Builds are flexible in-game — respecs are cheap, so experiment.
Builds are stored in your browser and encoded in the page URL — copy the link to share or save it.
Sword Skill Loadout & DPS
Provisional planning model — skill values are estimates for relative comparison, not datamined numbers.
Build DPS = auto-attack + each learned skill's damage ÷ cooldown (sustained, single-target, before buffs/crits). Use it to compare loadouts, not as exact in-game output. Browse all skills in the database.
How the planner works
- Weapon sets your shield access and primary attributes. Sword, Rapier and Mace can pair with a shield; Dagger, Two-Handed Sword and Two-Handed Axe cannot.
- Sword Skill Loadout estimates sustained DPS from your ATK, weapon proficiency and a Soul (SP) budget. Auto-optimise greedily picks the best damage-per-SP skills you can afford, and the learn order shows the unlock path by proficiency.
- Growth Points are a shared pool. Strength powers heavy weapons; Dexterity powers fast weapons, speed and crit; Stamina fuels dodges and skills; Vitality is your HP cushion; Focus governs skill/SP economy (provisional).
- AI partner should cover your build's weakness — squishy duelists want a tank like Wyzeman; aggressive bruisers want a healer like Iori; Argo's weakness-reveal is a safe universal pick.
- Death Game readiness is a heuristic from your Vitality, Stamina and shield access — handy if you plan to run permadeath.
Want the reasoning behind weapon power? See the Weapon Tier List and the Weapon Types guide.